Version: 1.0.3
TimeChaos Experiment
This document describe how to add TimeChaos experiments in Chaos Mesh.
TimeChaos is used to modify the return value of clock_gettime
, which causes time offset on Go's time.Now()
and Rust std's std::time::Instant::now()
etc.
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Configuration fileBelow is a sample TimeChaos configuration file:
For more sample files, see examples. You can edit them as needed.
Description:
- mode defines the mode to select pods.
- selector specifies the target pods for chaos injection. For more details, see Define the Scope of Chaos Experiment.
- timeOffset specifies the time offset. It is a duration string with specified unit, such as
300ms
,-1.5h
. Valid time units are "ns", "us" (or "µs"), "ms", "s", "m", "h". - clockIds defines all affected
clk_id
.clk_id
refers to the first argument ofclock_gettime
call. For most application,CLOCK_REALTIME
is enough. - containerNames selects affected containers' names. If not set, all containers will be injected.
- duration defines the duration for each chaos experiment. In the sample file above, the time chaos lasts for 10 seconds.
- scheduler defines the scheduler rules for the running time of the chaos experiment. For more rule information, see robfig/cron.
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Limitation- Time modification can only be injected into the main process of container.
- Time chaos has no effect on pure system call
clock_gettime
. - All injected vDSO calls use pure system calls to get the real time, so clock-related function calls can be much slower.